Impact 95
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse
Genre: Breakout - Top Down - Arcade
Gametype: Licensed
Release Year: 1995
Developer: Audiogenic
Publisher: Audiogenic
Players: 1 only
Relationship: is an updated version of Impact!
Hardware: OCS, ECS
Conversions: PC (DOS)
Disks: 1
Programmer: John Dale
Designer: Spiny Norman
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Impact 95 is an updated version of Impact!, which contains an additional 48 levels.

Impact is an old break-out style game. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made undestroyable). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, he may 'release' them, and he receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor.

http://www.mobygames.com/game/amiga/blockbuster
